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  • 藤森咲紅
  • 読書メモ:ピープルウエア第3版
  • Wiki
  • Peoplewear for the very busy

Peoplewear for the very busy · Changes

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Peoplewear for the very busy を更新 authored Aug 22, 2023 by 藤森咲紅's avatar 藤森咲紅
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Peoplewear-for-the-very-busy.md
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......@@ -2,7 +2,7 @@
For those of you who are very busy...
## Part I Utilizing Human Resources
## Part I MANAGING THE HUMAN RESOURCE
- **Chapter 1: The problems in software development are people, not technology, so a manager's job is to deal with relationships**
- **Chapter 2: Factory management of physical work does not help manage mental software development work**
......@@ -16,7 +16,7 @@ For those of you who are very busy...
* **The manager's job is to motivate the programmers to work**
* **If you pay attention to it, you will know whether the management of software development is appropriate**
## Part II Office environment and productivity
## Part II THE OFFICE ENVIRONMENT
- **Chapter 7: Inflexible Office Environments Affect Programmer Productivity**
- **Chapter 8: The increase in overtime hours may be due to a bad office environment / So we need to fight the "equipment police" **
......@@ -27,7 +27,7 @@ For those of you who are very busy...
- **Chapter 12: Let's discuss the office environment openly / Managers should try to secure the office environment**
- **Chapter 13: It is important for team members to design team and individual office environments with productivity in mind / Managers should start from their own place (that is the organic order) It's good for you)**
## Part III Aligning human resources
## Part III THE RIGHT PEOPLE
- **Chapter 14: Hiring like-minded people and making them look the same is bad for your employees**
- **Chapter 15: Do you have a saying about leadership? "Then show it first**
......@@ -37,7 +37,7 @@ For those of you who are very busy...
- **Chapter 19: Take measures to make people feel that they can stay longer**
- **Chapter 20: Investing in employees is subject to management**
## Part Ⅳ Developing a highly productive team
## Part Ⅳ GROWING PRODUCTIVE TEAMS
- **Chapter 21: Give Your Team Goals**
- **Chapter 22: Successful Teams Have Uniqueness**
......
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  • Break a minute... Intermezzo
  • Chapter 1 Trouble somewhere today
  • Chapter 10: Mental Labor Hours vs. Physical Labor Hours
  • Chapter 11 Phones, Phones, and Phones
  • Chapter 12 Restoration of the Door
  • Chapter 13 Office Environment Evolution Theory
  • Chapter 14 Hornblower factor
  • Chapter 15 Let's talk about leadership
  • Chapter 16 Hiring a Juggler
  • Chapter 17 Getting Along With Others
  • Chapter 18 The End of Childhood
  • Chapter 19 Fun to be here
  • Chapter 1: Something is wrong today
  • Chapter 2 Cheeseburger production and sales manual
  • Chapter 20 Human Assets
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